Zugara News

Zugara - Thursday, February 4th, 2010

Zugara’s Newest Technology Enables Augmented Reality To Be A Social And Collaborative Experience

ZugSTAR Combines The Interactivity Of Augmented Reality With The Immediacy Of Live Video Conferencing

For all press inquiries, please contact: press(at)zugara(dot)com

February 4, 2010, Los Angeles – Today Zugara is introducing “ZugSTAR” (Zugara STreaming Augmented Reality), a technology that allows people in different locations to have shared Augmented Reality experiences from within their video feeds. Picture a web based video conferencing system similar to Skype*, but with the added functionality of being able to see one another’s “augmented” experience in real time.  With ZugSTAR, Augmented Reality becomes a technology that facilitates collaboration, and physical distance becomes less of a barrier.

As a proof of concept, Zugara has already integrated this prototype within their Webcam Social Shopper to create a more engaging, and social, online retail experience. Whether its two lifelong friends attending different Universities, or a mother in NY who wants some quality time with her daughter in Dallas, online shopping can now be a more emotionally satisfying experience. And with the effectiveness of traditional forms of advertising in steep decline, what brand wouldn’t want to facilitate that type of branded experience for their consumers?

The video below demonstrates both the Webcam Social Shopper integration, and a few potential use cases that are currently in development:

“While integrating ZugSTAR into the Webcam Social Shopper is a natural extension of the tech, it’s certainly not the full extent of our vision.” said Matt Szymczyk, CEO, Zugara. “Gartner predicts that by 2015 200 million people will be paying for desktop video conferencing. Now, I don’t want to sound hyperbolic, but this tech has the potential to impact virtually every single industry. Anywhere distance is a barrier to real-time collaboration, ZugSTAR has the potential to provide a tremendous amount of value.”

To illustrate Matt’s point, here are a few potential use cases for ZugSTAR:

  • EDUCATION (DISTANCE LEARNING): A science teacher can field questions and twist and turn a DNA helix as he/she explains their answers.
  • MEDICINE: 3D models of an fMRI will allow a Dr. to either consult with other Dr.’s, or explain the test’s results directly to a patient.
  • PUBLISHING: Augmented Reality Pop-Up Books can enable a parent that’s on the road to help their child to learn how to read.
  • PRODUCT DEVELOPMENT: A 3D model (e.g. of a shoe or a building being developed) can be shared, and discussed, with colleagues, clients, vendors, and partners.
  • CASUAL GAMING: Augmented Reality based casual games can now be multiplayer.

So, what do you think? What other industries can this technology impact? We’d love to get your thoughts in the comments below.

About Zugara’s Proprietary Augmented Reality Technologies

The Webcam Social Shopper


For more information on the Webcam Social Shopper, click here.

Cannonballz, A Casual Game Using ZugMO Motion Capture Technology


For more information on Cannonballz, click here.

About Zugara

Zugara, a member of the Augmented Reality Industry guiding “AR Consortium”, is an interactive marketing company focused on emerging media and technology. Zugara’s main areas of expertise include interactive video, social media, mobile marketing and website / application development. In addition to the strategic marketing based services we provide for our clients, Zugara also creates proprietary Augmented Reality technologies and products, including The Webcam Social Shopper, and a web based motion capture interface, ZugMO. Founded in 2001, and based in Los Angeles, Zugara is currently in the process of expanding and opening a second office in New York.

www.zugara.com

www.zugarastudios.com

zugstar_logo

Copyright 2010 ZugSTAR Technology

Copyright 2009 ZugMO Technology

Copyright 2009 Zugara Inc.

Patent Pending

*Skype is not affiliated in any way with ZugSTAR, and was just used to give readers a frame of reference.

jack - Wednesday, November 4th, 2009

Zugara’s ZugSTAR: Video Conferencing + Augmented Reality = A Shared AR Experience

For those of you tracking the Augmented Reality (AR) space, I thought that this might interest you. Today our CEO (well my CEO, not yours), Matt Szymczyk, gave a presentation on AR at the IAB conference in Poland and demoed (for the first time) a new piece of technology that we’ve built called ZugSTAR.

ZugSTAR (Zugara Streaming Augmented Reality) allows for multiple people to share an AR experience via their video stream. In essence it’s a live video conference where you can see the data (or the image) that the other person is interacting with. The rest of the web is social, and now AR is too. It’s no longer a solitary experience.

This tech has potential for numerous verticals, but for the purpose of the demo, we’ve coupled it with our existing online AR shopping application, The Webcam Social Shopper. As you can see in the picture below (via @deandonaldson), Matt is onstage in Warsaw giving the presentation. Behind him (on the large screen, which is just a duplicate of what Matt is seeing on his laptop’s screen), my colleague Aaron is in his home in Los Angeles (at 3 in the a.m. local time mind you, so props for that) “modeling” a shirt. If you look at the bottom right corner of the video area in which Aaron is standing, you’ll notice the picture in picture, where you can see Matt with the image of the shirt he was “modeling” still up. AR is now two way, and it’s social.

Think about the opportunity that this presents for just the online retail space alone. Moms can shop with daughters away at college; Grandparents can shop with grandkids in another state; teenage girls can shop together on a weeknight; men can get articles of clothing “approved” by their girlfriends/wives while on their lunch break… etc. etc.

Admittedly, this blog post is just going to serve as a bit of a teaser. In a few weeks, we’ll have more details and more to show you then just a picture, but we’d love to know your initial thoughts on the tech below.

ZugSTAR Zugara Streaming Augmented Reality

Zugara - Wednesday, August 12th, 2009

Zugara’s First Webcam Based Augmented Reality Flash Game Utilizes Its Proprietary Motion Capture Technology

Integrates Facebook Connect To Put Casual Gamers And Their Friends In The Same Game.

August 12, 2009, Los Angeles – Today we’re launching another emerging media application, “Cannonballz”, an interactive webcam based flash game. Obviously it’s not news that an interactive marketing agency has built a flash game. The news is that “Cannonballz” is the first casual game built using Augmented Reality and our proprietary Motion Capture User Interface Engine (A.K.A. ZugMo Technology). ZugMo Technology enables anyone with a webcam (and a Flash plug-in) to physically engage with various elements that are integrated within their video stream. No mouse and no keyboard, it’s all done with gesture recognition. With this immersive technology you no longer just play games, you get to be in them. It’s a whole new experience.

Feel like giving the game a go? You can visit www.cannonballzthegame.com to play it now.

If you just want to see a demo of the game, please check out the video below.

With “Cannonballz”, we’ve used ZugMo Technology to build a casual game to showcase the potential of this technology. We previously used the technology to build an online shopping application called the Webcam Social Shopper. While we hope that people find this game to be fun, it’s not “the star” here. The technology is, and the possibilities of how it can be utilized are really as endless as a company’s creativity. Think about it: educational games for children; an entire section of games on Yahoo; casual games that engage consumers with a brand; product demonstrations; an interactive element in a corporate training session; etc.

“We chose casual gaming as a way to showcase the ZugMo Technology because over 200 million people play casual games every single month” said Matt Szymczyk, CEO, Zugara. “It’s an experience we’re all familiar with, and we hope will allow people to see the greater potential for this technology. Gaming is also the perfect execution to show the power of social media integration. For ‘Cannonballz’ we integrated Facebook Connect to allow users to not only bring their friends into the actual gameplay, but to quickly and easily share their scores and the game with their friends via their news stream.”

So, what do you think? We’d love to get your thoughts in the comments below.

About Zugara

Zugara, a member of the Augmented Reality Industry guiding “AR Consortium”, is an interactive marketing agency with a passion for emerging media and technologies. Unlike most agencies, we don’t claim to do everything: Interactive Video, Social Media, Mobile Marketing, and Website & Application Development are our core competencies. Since our doors opened in 2001, we’ve been lucky enough to work with some of the world’s best brands such as Reebok, Sony Computer Entertainment Of America, Toyota, Activision, Jelly Belly, Casio, The Air Force, and Lexus to create strategic interactive campaigns that focus on accomplishing their business objectives. Based in Los Angeles, we’re currently in the process of expanding, and opening our second office in New York.

www.zugara.com

www.zugarastudios.com

www.freetwitterdesigner.com

www.cannonballzthegame.com

For more information on this technology, including purchase of the Software Development Kit so you can create your own applications, please contact: cannonballz(at)zugara(dot)com.

For all press inquiries, please contact: press(at)zugara(dot)com.

Copyright 2009 ZugMo Technology
Copyright 2009 Zugara Inc.
Patent Pending
Song in video courtesy of David Rovics.

Zugara - Tuesday, June 23rd, 2009

Zugara Launches Online Shopping App Utilizing Augmented Reality And Motion Capture

June 23, 2009, Los Angeles – Here at Zugara, we’re proud to announce the launch of our newest application, The Webcam Social Shopper. Coupling the functionality of both Augmented Reality and Motion Capture, this application will allow anyone with a webcam to shop online right from within their video feed. We like to think of it as “Augmented Reality meets Utility”. This app allows you to seemingly hold articles of clothing up in front of yourself to see “how they look”. And the Motion Capture allows the app to track your movements so you can interact with the site (e.g. cycle through a product’s various colors/styles or take a picture of yourself so you can get immediate feedback from friends on Facebook) while standing several feet away from your computer’s controls. No extra downloads, no new plug-in, no consumer headache.

To see the application in action, check out our video below.

(UPDATE: If you’re having trouble accessing the embedded video – here is the direct YouTube URL)

Now that you’ve seen the application in its “Alpha State”, think about the potential an app like this has as we partner with brands to allow their consumers to do things like:

  • Livestream their webcam’s feed to friends and loved ones, and get comments and feedback right next to the application in real time.
  • Receive “clothing care packages” from loved ones who might be somewhere else in the country and set up times to “shop together”… online.
  • Enter their measurements into the app and get a “fitted image”.
  • Match entire outfits at the same time, both top and bottom.
  • Shop right within a branded Facebook application.

It’s not a secret that friends/family recommendations influence a consumer’s purchase decision and beat any other “consumer touchpoint”. Now, we can help brands empower their consumers to integrate their friends and family into their online shopping process like never before. The thinking is that this application will help bridge the gap between how people like to shop offline and how they are forced to shop online, subsequently providing an enhanced interactive shopping experience for the consumer and increased sales for the brand. So, what do you think? Please, feel free to share this post with anyone and everyone, or embed the video above in your own blog. And, as always, we’d love to know your thoughts below…

(UPDATE: We’ve partnered with RichRelevance to integrate their recommendation engine into WSS and create a completely unique application dubbed Fashionista. Fashionista is currently live on Tobi.com and you can read more about that launch on Fast Company.)

About Zugara

Zugara is an interactive marketing agency with a passion for emerging media and technologies. Unlike most agencies, we don’t claim to do everything: Interactive Video, Social Media, Mobile Marketing, and Website & Application Development are our core competencies. Since our doors opened in 2001, we’ve been lucky enough to work with some of the world’s best brands such as Reebok, Sony Computer Entertainment Of America, Toyota, Activision, Jelly Belly, Casio, The Air Force, and Lexus to create strategic interactive campaigns that focus on accomplishing their business objectives. Based in Los Angeles, we’re currently in the process of expanding, and opening our second office in New York (www.zugara.com) (www.zugarastudios.com).

For more information on The Webcam Social Shopper or ZugMo Technology, please contact ar@zugara.com. For all other inquiries, please contact info@zugara.com.

Copyright 2009 ZugMo Technology
Copyright 2009 Webcam Social Shopper
Copyright 2009 Zugara Inc.
Patent Pending

matt - Monday, June 1st, 2009

What Makes A Successful YouTube Brand Contest?

There’s moments in life when a new gadget or toy comes along that you might look at and go, “Man, I wish I had that when I was a kid growing up.” For me, it’s pretty much the entire Internet.

I get that same “Only If” feeling every time I see a new YouTube “Brand” Contest and some of the creativity that Gen Y is able to put on display for them.   For those who are not familiar with YouTube Brand Contests, they’re exactly what they sound like – contests sponsored by brands that YouTube promotes and enlists their vast community to partake in.  You can see a whole list of them here.

Granted, some of the contests are very lame or look like an idea that was once cool but was subject to corporate legal counsel’s tool of ‘cool campaign death’ – the track changes function on Word.  However, a recent YouTube Contest caught my eye and is a very good example of a contest that does everything right execept in one key area (more on that below).  This would be the Slam Dunk Challenge presented by Nissan.  Sure, enlisting amateur slam dunk videos is not new (we pitched this type of idea 6 years ago to a brand we worked with that got whacked by legal) but this is a great example of a YouTube contest that appeals to the core demographic of YouTube – Gen Y.  So what are the key elements for a successful YouTube Brand Contest?

  • Cool contest idea? Uh Slam Dunk (pun intended.)
  • Timeliness? Big check. Right smack dab in the middle of the most exciting NBA playoffs in years…
  • Authenticity factor? NBA Athlete judges. Check.  And bonus points for getting Chris Bosh and Jalen Rose who both have very active YouTube channels.
  • Brand revelenacy to Gen Y? Check.  But only if you’re 35 and younger.  If you’re driving a Z over the age of 35 or trying to show how you can slam dunk, we need to have a talk…
  • Promotion? Not only is this promoted off of YouTube’s blog but also on the YouTube Channels for Chris Bosh and Jalen Rose.
  • Active Community Participation (i.e. entries)? Here’s where we run into problems. Though there’s a few quality entries like the video embedded below, there are only 95 total entries, many of which have been ‘removed by the user’. For a contest that’s enlisting NBA talent, a cool Gen Y brand (Nissan Z) and an appealing idea, you would think it would be a no-brainer that people would be lining up with submissions.  But there’s a reason why (below the embed video)…

Prizing or in this case, lack of it. It doesn’t matter how cool a YouTube Contest is – If the prize sucks, you’re not going to get many people to make the effort to shoot a video for it.  Any brand manager that’s run any type of contest before knows that.  So it’s all the more confusing for this contest once you try to find what the actual prizes are.  From looking through everything, it looks like it’s just a chance to hang out with the Team Flight Brothers…really?  I assumed (like probably most initial entrants) that the prize was a Nissan Z.  Granted that’s definitely a high-end prize in a down economy, but let me know what you think on just an initial look at the home page graphic below:

I get that Nissan needs to promote the Z, but in this instance, it’s definitely over-promoted to the point that you would think it’s part of the actual contest.  Maybe that’s the reason there were only 95 total submissions when, with the idea and talent / brand involved, they should have had at least 10X that amount of submissions.  Other than the glaring omission of any intriguing prizing, the rest of the campaign is completely solid and is a good example of some initial requirements you’ll need to get started on your own YouTube Brand Contest.

P.S. (ZUGARA PROMOTION ALERT!) We’ve had our own hits/misses with YouTube contests for our clients but the best part of these is seeing the actual creativity put into some of the videos.   This is still one of my favorite videos from a past Dream Digs YouTube Brand Contest we ran 2 years ago for Casio and there were substantial prizes involved which led to many quality entries…

june - Thursday, April 9th, 2009

Free Twitter Designer featured on CNN by Chris Pirillo

Tech guru, Chris Pirillo, features Free Twitter Designer on CNN!

june - Thursday, March 12th, 2009

Free Twitter Designer – Statistics and Success of a Pet Project

Disclaimer: We Are Organized Chaos will post Zugara company case studies from time to time. These are meant to share success stories (and failures), statistics / analytics, and things we have learned for the greater good of the interactive world. Please feel free to contribute your own stories and opinions in the comments section.

For all you Twitter users out there, you may have experienced frustration when trying to change your background image. There is no easy way to add text (i.e. contact information for your business) unless you are a designer and have access to Photoshop. Or, there is the option to pay an online designer $75-$100 for a custom background, which I think is absurd!  That is why we, at Zugara, developed a “Free Twitter Designer” application: http://www.freetwitterdesigner.com/. Free Twitter Designer allows you to utilize Photoshop-like tools online to fully customize your own Twitter backgrounds (complete with text, shapes, upload image, pre-designed backgrounds, colors, etc.), for $0. Better yet, 50% of “tips” received in the PayPal Donation Jar go to the Make-A-Wish Foundation!

Due to the success of this pet project, we felt inclined to share statistics to date. In just under one month, Free Twitter Designer has received:

  • 35,094 unique visits
  • 69,207 page views
  • 79% new visits average
  • An average time of 5:12 on site
  • 18% click to “generate image”

As for the last bullet point, the “Generate Image” button was tracked as a “goal”, given that is the entire purpose of the site is for users to create Twitter backgrounds they download and upload to Twitter. We are pretty happy with these results – and this is just for the first month alone!

To coincide with the launch of Free Twitter Designer, we created an account @freedesigner. We have gained a following of about 850 followers, and we have been tweeted/blogged about several times…including two very influential tweets from the well respected @ mashable. (Thanks!) The following is a list of various published articles, blogs, and even videos:

So how did we do this? We found a great niche that hadn’t yet been marketed for the Twitter community. The idea for custom Twitter backgrounds is not new. Even the idea for Free Twitter backgrounds is not a new one. But was there a site that made the designing process easy for people of all design levels, and allowed for true customization? Not from our perspective. We took a popular concept and made it the best. Then we passed on the idea to all our friends, and opened up a dialogue between @freedesigner and other Twitter Tweeps. There’s no better way to market a social community tool, than to talk about it with the social community.

Zugara on Facebook