Posts Tagged ‘Fast Company’

jack - Thursday, November 3rd, 2011

SocialVibe & Zugara Bring Augmented Reality To Zynga’s Network

Are you familiar with SocialVibe? Odds are, you’ve seen their work. They power user-initiated brand engagements on some of the web’s most visited networks. Networks like Zynga Games and Pandora.  If you’d like more information on SocialVibe, Fast Company ran a great piece on them the other week.

Recently, we partnered with SocialVibe and Deutsch to create the “Anthem Blue Cross Webcam Exam” for Zynga’s network. It’s a fun, interactive Augmented Reality “Check-Up” that reminds people of the importance of seeing a Doctor regularly. It actually uses facial tracking to allow people to naturally interact with several Doctor’s tools, like that thinga-ma-bobby that they use to look at your eye (sorry for using such technical language).

Below, is a demo link for those of you that want to check it out. I’ve also embedded a few screencaps below as a mini walk-through to showcase the engagement. I’d love to get your thoughts on the execution in the comment section, and as always, you can find me on twitter here.

Click Here To Demo The Execution (note: sharing is disabled)

The branded engagement is initiated when people click on banner at the bottom of the first screenshot:

 

 

 

 

 

matt - Monday, June 28th, 2010

Forever 21 Augmented Reality Billboard – “Inspired By” Chris O’Shea’s Hand From Above?

I’ve included both below so you can be the judge if one work was ‘inspiration’ for the other or there’s more creative lifting going on. From a personal viewpoint, both stand well on their own but I can understand how Chris O’Shea would feel slighted – there’s quite a few similarities.  Fast Company has more info here

For more Augmented Reality Outdoor Advertising, definitely check out this great PSA AR example done in Amsterdam that helps raise awareness around violence and aggression.

HAND FROM ABOVE

Hand from Above from Chris O’Shea on Vimeo.

FOREVER 21

Times Square Billboard by Space150 from Cliff Kuang on Vimeo.

jack - Wednesday, December 2nd, 2009

What’s Gonna Happen To Print?

Let me preface this post by saying I take no pleasure in the demise of an industry. When businesses fold, people lose jobs and the results can be devastating to the individuals and families involved.

That said, the reality is, print is in big big trouble.  I wanted to draw your attention to a blog post that was written yesterday. It’s an interesting post, and while I agree with it’s content, that content in and of itself is not the interesting part. It’s the “what was written” coupled with the “who wrote it” that makes it fascinating to me. John A. Byrne, Founder of C-Change Media Inc is the blog post’s author. Now, maybe you haven’t heard of Mr. Byrne so let me give you a little bit of his resume. Until recently (and by “recently” I mean yesterday), he was the editor-in-chief of Business Week where he wrote 58 cover stories. He’s also held the position of editor-in-chief of Fast Company. In the print world, I would think that this guy has some “street cred”, and that he would be seen as a thought-leader.

So, why is this titan of print walking away from such a prestigious position to start his own company? You can read his whole post here, but bulleted out below are a few key quotes from Mr. Byrne:

  • I passionately believe that the future of media is digital.
  • Most of traditional media remains in a complete meltdown, dragged down by high costs, old ways of thinking, and legacy work processes.
  • Print advertising will never come back.
  • Users will not pay for content, unless they’re convinced it has immediate and tangible value. Very little journalism meets that standard today.

Obviously, that last bullet is one that Rupert Murdoch would disagree with (personally, I fall on Mr. Byrne’s side of the fence on this one), but what do you think? What’s going to happen to print? Will future generations see magazines the way I view the 8-track? Do you still spend on print and if so, why? Do you spend more on print than on interactive? I’d love to get your thoughts and insights below.

matt - Monday, September 7th, 2009

What Fox Did Wrong With The Fringe / Twitter Social TV Experiment…

We’ve been very big advocates of Social TV for awhile, so it was quite surprising to see a recent high profile Social TV launch fail.  Fast Company has the details here. Cliff notes version:

“Fox ran reruns of Fringe with Twitter integration so people watching the show could comment on the show in real-time.  The Twitter overlay took up 1/3 of the bottom portion of the screen and as would be expected, drew outrage from viewers.”

While Fringe has been a show that’s not afraid to use the latest innovative interactive marketing programs such as ARG’s, it did seem odd that a show built on the success of these types of innovative and alternate interactive marketing initiatives would receive the backlash it did.  However, it’s not the idea that’s the problem here but rather the execution.

As the screenshot above shows, Fox was going for a VH-1 Pop-Up Video Style Integration.  Big mistake.  Anybody who’s ever watched this show (which is basically X-Files 2.0) knows that you have to pay attention to keep up with the plot so any type of animated interruption in the form of oversized graphical tweets, is of course, going to hinder versus enhance the interactive viewing experience.

Fox should be commended for recognizing a trend with Social TV and trying it out with one of their most popular new shows.  However, Fox does need to revisit how they’re using Social TV with a program (and genre) like Fringe. I don’t think just reducing the size of the Twitter integration and focusing on Fringe trivia will help overall.  Nor will using viewer’s Twitter conversations that are just feeds pumped into and overlaid on the broadcast itself.

Fox should be using Twitter integration (ala Social TV) to provide sub-stories on the characters in Fringe and continue using alternative marketing methods that appeal to the core demographic.  Fringe is a unique show (like Lost and the upcoming Flash Forward) that has a built-in audience that is expecting to find and participate in alternative story lines, engaging puzzles and other enhanced content to create a richer, more satisfying interactive story driven experience.

Social TV has already been a huge hit on the web from Barack Obama’s Inauguration to a recent Jonas Brothers Online Concert on Facebook / UStream so it was only a matter of time until Social TV moved from the web to broadcast.  Social TV has already proven a success in other areas as well with theaters using MuVChat which encourages audience participation via SMS, so the overall idea of Social TV definitely works and is definitely a trend – 57% of internet users already surf the internet while watching TV.  Hopefully more networks give Social TV a shot to provide a more interactive viewing experience.

On a side note, I thought the Observer / MLB All-Star Game integration was great and showed how a subtle cross promotion can help spread awareness and build an audience for television series such as Fringe.

Zugara - Tuesday, June 23rd, 2009

Zugara Launches Online Shopping App Utilizing Augmented Reality And Motion Capture

June 23, 2009, Los Angeles – Here at Zugara, we’re proud to announce the launch of our newest application, The Webcam Social Shopper. Coupling the functionality of both Augmented Reality and Motion Capture, this application will allow anyone with a webcam to shop online right from within their video feed. We like to think of it as “Augmented Reality meets Utility”. This app allows you to seemingly hold articles of clothing up in front of yourself to see “how they look”. And the Motion Capture allows the app to track your movements so you can interact with the site (e.g. cycle through a product’s various colors/styles or take a picture of yourself so you can get immediate feedback from friends on Facebook) while standing several feet away from your computer’s controls. No extra downloads, no new plug-in, no consumer headache.

To see the application in action, check out our video below.

(UPDATE: If you’re having trouble accessing the embedded video – here is the direct YouTube URL)

Now that you’ve seen the application in its “Alpha State”, think about the potential an app like this has as we partner with brands to allow their consumers to do things like:

  • Livestream their webcam’s feed to friends and loved ones, and get comments and feedback right next to the application in real time.
  • Receive “clothing care packages” from loved ones who might be somewhere else in the country and set up times to “shop together”… online.
  • Enter their measurements into the app and get a “fitted image”.
  • Match entire outfits at the same time, both top and bottom.
  • Shop right within a branded Facebook application.

It’s not a secret that friends/family recommendations influence a consumer’s purchase decision and beat any other “consumer touchpoint”. Now, we can help brands empower their consumers to integrate their friends and family into their online shopping process like never before. The thinking is that this application will help bridge the gap between how people like to shop offline and how they are forced to shop online, subsequently providing an enhanced interactive shopping experience for the consumer and increased sales for the brand. So, what do you think? Please, feel free to share this post with anyone and everyone, or embed the video above in your own blog. And, as always, we’d love to know your thoughts below…

(UPDATE: We’ve partnered with RichRelevance to integrate their recommendation engine into WSS and create a completely unique application dubbed Fashionista. Fashionista is currently live on Tobi.com and you can read more about that launch on Fast Company.)

About Zugara

Zugara is an interactive marketing agency with a passion for emerging media and technologies. Unlike most agencies, we don’t claim to do everything: Interactive Video, Social Media, Mobile Marketing, and Website & Application Development are our core competencies. Since our doors opened in 2001, we’ve been lucky enough to work with some of the world’s best brands such as Reebok, Sony Computer Entertainment Of America, Toyota, Activision, Jelly Belly, Casio, The Air Force, and Lexus to create strategic interactive campaigns that focus on accomplishing their business objectives. Based in Los Angeles, we’re currently in the process of expanding, and opening our second office in New York (www.zugara.com) (www.zugarastudios.com).

For more information on The Webcam Social Shopper or ZugMo Technology, please contact ar@zugara.com. For all other inquiries, please contact info@zugara.com.

Copyright 2009 ZugMo Technology
Copyright 2009 Webcam Social Shopper
Copyright 2009 Zugara Inc.
Patent Pending

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