A Request to Tech Bloggers: Please Actually Use an Augmented Reality App Before Reporting On It – You’re Hurting the Industry
I saw a tweet the other morning stating that “Augmented Reality Goes 3D,” which was a total shock to me, considering that I didn’t wake up in 1999. What shocked me even more was that it was the title of a post on a well known blog.
For a software engineer who spends most of his work day developing AR, I think I handle the hype of this tech pretty well – in that I don’t go in to a psychopathic rage every time I read a new, poorly researched article (Jack Benoff might disagree). So, why do I have such a deep seeded hatred for bad tech reporting? Because writing how an iPhone app you’ve never used is SUPER AWESOME makes people think that AR, in general, is a joke – at least it does when they actually use the app and find that it’s a gimmicky piece of you know what.
Don’t believe me? Here’s a list of some tweets that I picked up just this afternoon:
“I would say most augmented reality examples out there are defintely [sic] useless crap. Without a doubt.”
“Augmented reality blows, just like virtual reality did. Until people perfect the technology it shouldn’t be used in the main stream.”
“Technology is getting ridiculous – I don’t need augmented reality to find my car; I just need generic “normal” reality.”
“Is Augmented Reality overblown? Read this article and try to imagine a real use for #AR that isn’t a fad.”
“Yes, we have been here before RT @PSFK: Is Augmented Reality The Next Second Life?”
And, no, this isn’t just due to Twitter trolling. Here are some posts from popular blogs that say much of the same thing:
- Fast Company’s Chris Dannen thinks AR is Overblown
- Techdirt’s Mike Masnick is tired of gimmicky AR executions
- Business Week’s William Hurley laments on developers calling any application with a video feed AR
- Marshall Kirkpatrick theorizes that the AR industry is seeing a lack of venture capital because few people see the technology as useful
So is the blogosphere the only one to blame for this? Not really. Much of the blame is also with the fly by night companies that are so frantic to publish something they can label Augmented Reality solely to attract attention. Their products usually lack polish and reliability. Also, some developers say that their products are a lot more accurate/useful than they actually are (I won’t mention names) and proactively bring about user disillusionment.
I don’t want to come across as only complaining about the AR industry. There is REAL advancement taking place, but made mostly by developers who are:
- Too busy creating complex software to release post-production videos BEFORE an actual product exists.
- Working on mobile AR that can’t yet be released in the App Store, because of Apple’s restrictions (they don’t allow real time video access for image processing). In related news, NYARToolkit, the Java port of ARtoolkit, is now working on Android.
- Looking five to ten years in the future and developing hardware that will help alleviate all the current limitations of mobile AR.
So, to sum things up, here is a list of suggestions (admittedly snarky) that I have for folks who want to write about Augmented Reality.
- If you’re reviewing a mobile, location based AR app, actually take it for a test run to find a place and not just spin in a circle at your desk.
- Don’t trust YouTube videos. Many of them are just After Effects jobs (i.e., AugmentedID). If the app isn’t released yet, try to get a live demo, or just add a disclaimer at the top of your article.
- Ask hard (not really) questions like, “What service does this provide for the user?” and “Does this really need to be done in Augmented Reality?”
- Don’t use the MacRumors model. It works for them, because at least some of their wild assumptions actually have the chance of being true.
- Real advancements in AR will come once every few months or years, not days. Deal with it.
In all seriousness, there is long-term value in being a level head in a sea of hype. Please, be a voice of reason to your readers.
Follow me on Twitter – @blakecallens
