Posts Tagged ‘Location Based Services’

matt - Tuesday, May 11th, 2010

The Augmented Reality Industry’s Jan Brady Complex

This post originally ran on ReadWriteWeb on Friday, May 7th.  You can view the original article here.

guest_bradybunch-1.jpgI’m starting to think that the Augmented Reality industry is very close to developing a Jan Brady complex. If you know what a “Jan Brady complex” is, then skip to the next paragraph. For those who didn’t grown up with the 1970s-era television show The Brady Bunch, a Jan Brady complex refers to the middle sister Jan Brady who constantly complained that her older sister Marcia received all the attention. Still with me? Good.

Guest author Matthew Szymczyk is the CEO and founder of Zugara, an interactive marketing agency that consults Fortune 500 brands – including Lexus, Sony PlayStation, Reebok and Toyota – on their strategic utilization of emerging media and technology. Zugara also develops its own proprietary Augmented Reality solutions and technologies. Video demos can be found here.

This idea came about through conversations with people in the AR industry, and also watching presentations and discussions from just about every high profile name in the biz. Some of the thought leadership and insight into AR and its future is just mind blowing. But therein (partially) lies the problem. People in the AR industry (ourselves included at Zugara) tend to talk more about the what ifs than the how and when.

  • How can AR be monetized right now? If not now, when?
  • When will AR start showcasing true utility and practicality over endless gimmicks?
  • How and when will AR become integrated into our daily lives?

Most of these questions are discussed from the what-if end, which results in a lack of investment into the AR industry. Despite the hype for AR, social gaming services like Zynga, location-based-services like Foursquare, and a host of other emerging media and technologies are garnering all the VC and startup capital. So why does AR still have so little respect from the investment community while these other emerging technologies get all the monetary love? Why is Marcia getting all the attention while Jan isn’t? Having met with a few VCs, here are my thoughts:

  • AR overall is cool but also seems very gimmicky. This hasn’t been helped by the recent onslaught of marketing-based AR initiatives that have no long term value and are really just quick PR grabs by brands. Though there is value in owning the proprietary tech – and, in turn, licensing revenue – it’s not sustained revenue that will attract major investment.
  • Despite AR being a hot technology for almost two years now, there’s very little in regards to stats, analytics or other measures to show that AR itself is a technology that helps to increase purchase intent and decision-making, raise brand awareness and so on. Where are all the AR leaders with case studies on past campaigns and general AR stats?
  • In VCs’ eyes AR is still struggling to break from the academic and research realm and into bona fide businesses. As a result, you’ll commonly hear this from VC’s: “AR is still too early stage.” Really? More early stage than Foursquare?

To break out of the Jan Brady complex, the AR industry must be able to define, from a investor point of view, what Augmented Reality is. Is it a technology that will be integrated into location-based-services platforms like Foursquare, or is it a platform that will incorporate location-based services and real-time ads? Or will it be a hybrid of the two? That is a key question since there’s quite a big difference between a technology that’s cool and a technology that can be monetized.

Searching for other emerging technologies and efforts to monetize them garners the following results:

Do the same search on Google for “Augmented Reality Monetization” and you get 28,000 results – most of which direct you to general mobile marketing-based monetization efforts. The only recent article of note is around Layar and its plan to monetize its technology through a store.

I’ve never seen more passionate people at conferences than those who are 100% behind AR (and I’ve been to a lot of conferences over the years for new and emerging technologies). But what we as an industry need to do is to start connecting the dots better for not only investors, but for companies that are looking for more than a spinning 3D model off a marker. Once companies start seeing the true value and utility in AR then there will be kind of long term investment that will connect the dots for VC and jump-start investment capital.

Until the AR industry can start proving that it’s an emerging technology of the future that can be monetized in the present, every time someone complains about the lack of respect all I’m going to hear is “Marcia, Marcia, Marcia!”

Zugara - Wednesday, January 20th, 2010

What’s New in Mobile Marketing – 01/20/10

Zugara - Wednesday, June 3rd, 2009

What’s New In Mobile Marketing

The latest and greatest in mobile…

  • Dairy Queen launches RFID based loyalty program
  • Jaguar using Mobile to get people to their dealerships
  • iPhone users remember mobile ads better than non-iPhone users. Seems like this has more to do with iPhone users using apps and browsing the mobile web more
  • Apple continues to make it rain in the cell phone industry
  • Are these the new iPhone 3.0 features?
  • We’ve said it before and we’ll say it again – the iPhone App store needs standards. Until then, there will continue to be lists of Top whatever number of questionable iPhone apps.
  • Location Based Services are one of the next big things in Mobile – here’s a few fun facts about LBS
matt - Friday, March 6th, 2009

The Next Killer App for Mobile?

LBS (Location Based Service) and Mobile Transactions (e-Commerce / Couponing) are often cited as the next big growth areas / tech for mobile devices. Video is another growth area, but outside of viewing Film/TV content and capturing very low res video, there hasn’t been much to get excited about. That’s why this recent announcement from Ustream (courtesy of Techcrunch) that they have gone mobile, IMO is going to be one of the next big things that combines the best elements of Mobile, Interactive Video and Social Media. This will be big not only in Mobile Marketing but in overall Interactive Marketing as well. As the article mentions:

“The broadcasting app, however, is what we are excited about. It includes integrated chat, audience polling, and GPS mapping. The polling lets broadcasters ask their audience what they want to see or what actions they should take in a live broadcast situation. Another key feature: mobile video broadcasters can send out a message via Twitter or Facebook to their audience to tell them when they are about to start streaming live. (See video below). Under the hood, Ustream has developed its own low-latency streaming technology which reduces the amount of transcoding that needs to be done on the server as well as the amount of buffering that needs to be done on the phone.”

What’s exciting about Ustream heading over to mobile (and iPhone specifically) is that this now allows for real-time ‘interactive’ live streaming. Add in the ‘audience participation’ and you have a mobile version of EdTV. Vacation photos and videos are huge for just about everybody – now imagine streaming your walk up Machu Picchu live to your parents or friends and have them direct a virtual tour? Or doing your own version of ToddTV and illicit instant feedback on what your audience thinks you should do in certain situations (note: this could be dangerous for that 18-24 year-old male demo – why didn’t we have this tech when I was that age???) :-)

Most importantly, this will also be huge for brands that want to use innovative interactive marketing methods for future campaigns. You could easily drive brand awareness and engagement for your product through a real-life, instant ‘webisode’ that adds in a promotion / contest type element for the engaged and active viewer. This is the UGC version of American Idol. This is a future game changer…

P.S. If you haven’t heard of Ustream before think of it as YouTube but for live broadcasts via webcam. Whereas YouTube video is uploaded and then streamed, Ustream is streamed live all across the internet. Ustream was recently in the news for one member’s Shiba Puppy Cam which generated over 14 million views – http://www.ustream.tv/channel/shiba-inu-puppy-cam. This is just a bunch of puppies in a cage – over 14 million views!!

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