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	<title>We Are Organized Chaos &#187; Matt Szymczyk</title>
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	<description>We Are Organized Chaos (WAOC for short) is now an Augmented Reality blog for Zugara (www.zugara.com.)</description>
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		<title>Zugara’s Newest Online Augmented Reality Game For Nestle</title>
		<link>http://weareorganizedchaos.com/index.php/2010/10/28/zugaras-newest-online-augmented-reality-game-for-nestle/</link>
		<comments>http://weareorganizedchaos.com/index.php/2010/10/28/zugaras-newest-online-augmented-reality-game-for-nestle/#comments</comments>
		<pubDate>Thu, 28 Oct 2010 17:33:34 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Entertainment Marketing]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[Video Production]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[Augmented Reality Software]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook integration]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[Matt Szymczyk]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motion Based Gaming]]></category>
		<category><![CDATA[Motion Capture Augmented Reality Software]]></category>
		<category><![CDATA[Nesquik]]></category>
		<category><![CDATA[Nestle]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=4086</guid>
		<description><![CDATA[Our newest Augmented Reality project is now live. It’s a Motion Capture based Augmented Reality game we concepted and developed for Nestle called “Nesquik Factory”. “Nesquik Factory” puts people in the role of being a new hire that’s put to work filling Nesquik bottles. To be successful at the job the player must keep the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-4087" title="Nesquick" src="http://weareorganizedchaos.com/wp-content/uploads/2010/10/Nesquick.png" alt="Nesquick" width="512" height="379" /></p>
<p>Our newest Augmented Reality project is now live.  It’s  a Motion Capture based Augmented Reality game we concepted and developed for Nestle called “Nesquik Factory”.  “Nesquik Factory” puts people in the role of being a new hire that’s put to work filling Nesquik bottles. To be successful at the job the player must keep the production line flowing by making sure the right flavor of milk goes into the right bottle.</p>
<p>By utilizing our proprietary <a href="http://www.zugara.com/augmented-reality/motion-capture">Motion Capture Augmented Reality Software, “ZugMO”</a>, we are able to turn a standard webcam into an input device that translates a person’s motions in front of the camera into data that casual Flash games can utilize.  And since the software was developed in Flash, not a proprietary platform, players won&#8217;t be turned off by a bulky download or the like.  ZugMO enabled us to create an immersive experience for Nestle’s customers by turning their webcam’s video stream into the Nesquik Factory. Now, rather than using a mouse or keyboard to play the game, people are actually in the game itself and using their motions to fill the Nesquik bottles.</p>
<p>“Motion based gaming is already popular, but it’s really poised to explode over the next six months,” said Matt Szymczyk, CEO, <a href="http://www.zugara.com">Zugara</a>. “The Wii is the fastest selling console in history, and both Sony and Microsoft are launching their entries into the motion based gaming market this year. People will be clamoring for these types of experiences, and with <a href="http://www.zugara.com/augmented-reality/motion-capture">ZugMO</a>, brands can meet that demand by creating incredibly dynamic and engaging online flash games. The great thing about creating online games to engage your audience is that people won’t need to purchase any expensive hardware to play. All they need is what they most likely already have, a computer and a standard webcam.”</p>
<p>&#8220;Nesquik Factory&#8221; was developed to be a social gaming experience. To help players share the fun with friends and family a “snapshot” is automatically taken at that exact instant they lose. Then, if they choose, players can easily share their snapshot (and their score) on Facebook.</p>
<p>“It was a fantastic experience working with Nestle, and quite frankly they really challenged us to ‘up our game,’” Matt said. “It was incredibly important to them that an actual bottle of Nesquik be recognized by the application to initiate the experience. In the past, this type of execution required that the client put a marker on their packaging, or the consumer downloaded a proprietary plug-in. Neither option was acceptable. As you’ll see when you play the game, we were able to meet this challenge and have the application recognize the iconic Nesquik bottle without a marker or a consumer download.”</p>
<p>Brands and agencies looking to either purchase the<a href="http://www.zugara.com/augmented-reality/motion-capture"> ZugMO Software Development Kit (SDK)</a>, or couple the SDK with our interactive marketing services like Nestle did can contact us at: info (at) Zugara (dot) com.</p>
<p><strong><span style="text-decoration: underline;"><em><a href="http://www.zugara.com/">ABOUT ZUGARA</a></em></span></strong><br />
<a href="http://www.zugara.com/"> Zugara</a> is an employee owned Los Angeles based Augmented Reality Software developer.  Founded in 2001 <a href="http://www.zugara.com/">Zugara</a> is the only Augmented Reality Software developer with an expertise in consumer engagement strategy, user experience design, and interactive production. This is because prior to restructuring as an Augmented Reality Software Developer in 2009, <a href="http://www.zugara.com/">Zugara</a> was an interactive marketing agency that created award winning work for Fortune 500 Brands like Reebok, Sony PlayStation, Toyota, Lexus, Casio, Red Bull and the U.S. Air Force.</p>
<p>To play <a href="http://www.nesquik.com/adults/games/index.aspx">“Nesquik Factory”, click here</a>.</p>
<p>To learn about a motion capture game we created for <a href="http://weareorganizedchaos.com/index.php/2010/06/16/zugaras-augmented-reality-soccer-game-is-live-on-espn/">AT&amp;T, click here</a>.</p>
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<p>Copyright 2010 <a href="http://www.zugara.com/augmented-reality/motion-capture">ZugMo Motion Capture Augmented Reality Software</a></p>
<p>Copyright 2010 Zugara Inc.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Zugara’s First Webcam Based Augmented Reality Flash Game Utilizes Its Proprietary Motion Capture Technology</title>
		<link>http://weareorganizedchaos.com/index.php/2009/08/12/zugaras-first-webcam-based-augmented-reality-flash-game-utilizes-its-proprietary-motion-capture-technology/</link>
		<comments>http://weareorganizedchaos.com/index.php/2009/08/12/zugaras-first-webcam-based-augmented-reality-flash-game-utilizes-its-proprietary-motion-capture-technology/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 18:30:16 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Cool Stuff We Like]]></category>
		<category><![CDATA[Entertainment Marketing]]></category>
		<category><![CDATA[Game Marketing]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[online video]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Production]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[ar consortium]]></category>
		<category><![CDATA[cannonballz]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook Connect]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[gesture recognition]]></category>
		<category><![CDATA[Matt Szymczyk]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[motion capture]]></category>
		<category><![CDATA[online gaming]]></category>
		<category><![CDATA[webcam social shopper]]></category>
		<category><![CDATA[Website & Application Development]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[zugmo technology]]></category>

		<guid isPermaLink="false">http://blog.zugara.com/?p=1500</guid>
		<description><![CDATA[Integrates Facebook Connect To Put Casual Gamers And Their Friends In The Same Game. August 12, 2009, Los Angeles – Today we’re launching another emerging media application, “Cannonballz”, an interactive webcam based flash game. Obviously it’s not news that an interactive marketing agency has built a flash game. The news is that “Cannonballz” is the [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: center;"><em><strong>Integrates Facebook Connect To Put Casual Gamers And Their Friends In The Same Game.</strong></em></h2>
<p>August 12, 2009, Los Angeles – Today we’re launching another emerging media application, “<a href="http://www.cannonballzthegame.com/">Cannonballz</a>”, an interactive webcam based flash game. Obviously it’s not news that an interactive marketing agency has built a flash game. The news is that “Cannonballz” is the first casual game built using Augmented Reality and our proprietary Motion Capture User Interface Engine (A.K.A. ZugMo Technology). ZugMo Technology enables anyone with a webcam (and a Flash plug-in) to physically engage with various elements that are integrated within their video stream. No mouse and no keyboard, it’s all done with gesture recognition. With this immersive technology you no longer just play games, you get to be in them. It’s a whole new experience.</p>
<p>Feel like giving the game a go? You can visit <a href="http://www.cannonballzthegame.com" target="_blank">www.cannonballzthegame.com</a> to play it now.</p>
<p>If you just want to see a demo of the game, please check out the video below.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/KMKv3tk2Rys&amp;hl=en&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/KMKv3tk2Rys&amp;hl=en&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>With “Cannonballz”, we’ve used ZugMo Technology to build a casual game to showcase the potential of this technology. We previously used the technology to build an online shopping application called <a href="http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/">the Webcam Social Shopper</a>. While we hope that people find this game to be fun, it’s not “the star” here. The technology is, and the possibilities of how it can be utilized are really as endless as a company’s creativity. Think about it: educational games for children; an entire section of games on Yahoo; casual games that engage consumers with a brand; product demonstrations; an interactive element in a corporate training session; etc.</p>
<p>“We chose casual gaming as a way to showcase the ZugMo Technology because over 200 million people play casual games every single month” said <a href="http://twitter.com/kobrakai">Matt Szymczyk</a>, CEO, Zugara. “It’s an experience we’re all familiar with, and we hope will allow people to see the greater potential for this technology. Gaming is also the perfect execution to show the power of social media integration. For ‘Cannonballz’ we integrated Facebook Connect to allow users to not only bring their friends into the actual gameplay, but to quickly and easily share their scores and the game with their friends via their news stream.”</p>
<p>So, what do you think? We’d love to get your thoughts in the comments below.</p>
<p>About <a href="http://www.zugara.com/">Zugara</a></p>
<p>Zugara, a member of the Augmented Reality Industry guiding “<a href="http://www.arconsortium.org/">AR Consortium</a>”, is an interactive marketing agency with a passion for emerging media and technologies. Unlike most agencies, we don’t claim to do everything: Interactive Video, Social Media, Mobile Marketing, and Website &amp; Application Development are our core competencies. Since our doors opened in 2001, we’ve been lucky enough to work with some of the world’s best brands such as Reebok, Sony Computer Entertainment Of America, Toyota, Activision, Jelly Belly, Casio, The Air Force, and Lexus to create strategic interactive campaigns that focus on accomplishing their business objectives. Based in Los Angeles, we’re currently in the process of expanding, and opening our second office in New York.</p>
<p><a href="http://www.zugara.com" target="_blank">www.zugara.com</a></p>
<p><a href="http://www.zugarastudios.com" target="_blank">www.zugarastudios.com </a></p>
<p><a href="http://www.freetwitterdesigner.com" target="_blank">www.freetwitterdesigner.com </a></p>
<p><a href="http://www.cannonballzthegame.com" target="_blank">www.cannonballzthegame.com</a></p>
<p>For more information on this technology, including purchase of the Software Development Kit so you can create your own applications, please contact: cannonballz(at)zugara(dot)com.</p>
<p>For all press inquiries, please contact: press(at)zugara(dot)com.</p>
<p>Copyright 2009 ZugMo Technology<br />
Copyright 2009 Zugara Inc.<br />
Patent Pending<br />
Song in video courtesy of <a href="http://www.davidrovics.com/kids/songChest.php" mce_href="http://www.davidrovics.com/kids/songChest.php">David Rovics</a>.</p>
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