Posts Tagged ‘PlayOn’

Zugara - Tuesday, September 1st, 2009

What’s New in Interactive Video – 09/01/09

matt - Sunday, May 31st, 2009

Hulu on the Xbox 360? Who Knows But Why Not Just Use PlayOn?

With E3 coming up this week, the rumor mill has been churning away in overtime. Gizmodo had news that there was going to be an announcement that the Xbox 360 was going to have an integrated Hulu player. Hmm.  I guess this is kinda signficant but why not just use PlayOn Software to continue to stream Hulu, YouTube and other content online video content to your Xbox 360?  It’s really not that hard…

If PlayOn is new to you, check out our blog post on it here.

Yawn…Next Rumor….

matt - Sunday, April 5th, 2009

Interactive Video Ads – Next Growth Area in Online / Digital Video

Liz Gannes at NewTeeVee recently posted about an IAB report on 2008 Q4 Internet Advertising Revenues. For brevity’s sake, I’ve included the 2008 chart from the IAB report (pdf) here:

Bottom line – digital video commercials brought in $734 million up from $234 million in 2007. Why is this important? Well, because of the explosion in consumption of video content online (UGC & Professional), this market for Digital Video Ad content will increase. Take into consideration we’re at the very infant stages of monetized Online Video content on Hulu, YouTube, ABC.com and other Online Video content portals. And this is just taking into consideration the minimal ads that are currently placed on most Online Video content. Do people really view their favorite TV shows online though?

Take a recent scenario I encountered. I’ve watched 24 all season and for some random reason my DVR didn’t record the previous week’s episode. Anybody knows with 24, you’re either all in or you’re out. So realizing that Time Warner didn’t offer an OnDemand option to watch the missed episode, I was faced with 3 options:

  • Spend $1.99 to purchase the episode on iTunes
  • Watch the episode with limited digital video commercials on Hulu
  • Go to a torrent site and download the episode for free (with a digital five finger discount)

The quickest, cheapest and legal way was Option #2. I streamed the content from Hulu via my Xbox to my TV (note – PlayOn software made this possible and we recently covered it here). At each ‘commercial’ break there was literally one 15 second digital video ad. That’s it. If anything, this definitely made for a pleasurable viewing experience but also showed how much more room there is for creative uses of Digital Video Ad content online. I was already bracing myself for the habitual 2 minutes worth of re-purposed broadcast commercials so the 15 seconds worth of commercials (specific to internet companies) was a surprise. And I’m not alone in viewing video content online as a recent LRG study showed that of the 18-34 demographic, 42% report that they watch video online at home at least weekly – up from 28% last year.

However, digital video ads will need to evolve into interactive video ads to set the stage for explosive growth. Why Interactive Video Ads? Studies showing that demographics sets like Gen Y are expecting social features and interactivity with their TV viewing experience are becoming more common as viewers consume more video content online. Interactive videos ads can allow for a transformation to a more engaging and seamless experience for the consumer. How these interactive video ads are integrated into the online viewing experience will determine their ultimate success.

What constitutes an Interactive Video Ad? Well I would argue it’s not just content with a URL plastered on it. This is what re-purposed broadcast content is already doing. No, the Interactive Video Ads of the future will need to allow for a more ‘enhanced’ experience for the viewer. This can run the gamut from integrated social video experiences like Harper’s Island to more simple community / social based components like trivia / polls used in the Interactive Video Ads themselves. And of course you have interactive product placement. Any way you slice and dice it, Interactive Video Ads are the future for a jacked in generation and will set the stage for growth in the Digital Video Advertising category.

aaron - Wednesday, March 25th, 2009

PlayOn Brings Media Convergence a Step Closer…But Just a Step

The perennial effort to marry the Internet to the TV has finally started to gain momentum in recent months, and no application exemplifies this better than PlayOn ($40, Windows Only). This Windows-based application is widely regarded as a front-runner in the race to use the PC to funnel Internet-based video content to the TV.

Historically, the major challenge from a user-experience perspective has been to overcome the “Last 10 Feet” problem: How do you get the video from the PC into the TV? Of course, directly connecting the video output of a computer into the TV, essentially using it as a big monitor, is a possibility. However, this option has not been widely adopted for a few reasons, most of which are centered on the issue of making the system accessible to the whole family. First, relatively few people outside of technology enthusiasts have a spare computer to put in the living room. Also, even for those that do, having a keyboard and mouse on the couch to control the system, even if they are wireless, is impractical. The extra cables and bulk tend to be an eyesore. Moreover, computer displays on TV’s (even HD) tend to be hard to use due to the need to read tiny computer-sized writing.

PlayOn addresses these issues by leveraging the Media Center capabilities of the increasingly ubiquitous console gaming systems – XBOX 360, PS3 and Wii. All of these systems can communicate with the PC with PlayOn installed wirelessly and provide a simple menu-based system for accessing content.

MediaMall’s offering certainly makes the overall process easier and more seamless than previous efforts – but it still falls short of seriously challenging its non-PC based alternatives. Consider a basic use case: a family that wants to watch a movie. First, the entire system needs to be installed and configured – this poses a daunting challenge for people who aren’t technically-oriented, and certainly more confusing than a competitive service, such as Pay Per View through DirecTV. Additionally, the overall user experience is not nearly as smooth. For instance, a typical process for watching a movie would require booting up the Playstation, a process that requires perhaps a minute of waiting – a long time in this age of instant gratification. Perhaps worst of all, seamless playback relies on a (typically) WIFI connection. Buffering problems or other technical glitches have plagued the system. For people comparing the experience with Pay Per View, the movie absolutely must play back without interruption in order to be in the same ballpark. The WIFI issue is pernicious, as the vast majority of people have 802.11b or g based WIFI, for which the problem is endemic.

However, the main draw of PlayOn is it’s ability to stream video content from Hulu, YouTube, CBS.com, and other content based sites. Say you missed the last few episodes of 24 and you really don’t want to sit in front of your 15-inch laptop screen to view them. That’s where PlayOn’s main niche fits in as it’s very easy to connect to Hulu through the software though as mentioned previously, you do need one of the major game consoles to run it.

Overall, for people who have a technical background and an appreciation for the hurdles a system like PlayOn must face, it is a fun and convenient way of watching content on the television. But in terms of seriously challenging the closed systems of DSS and Cable TV for the dominance they hold in at-home, on demand video delivery, Internet-based systems have a ways to go.

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