<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>We Are Organized Chaos &#187; ZugMo</title>
	<atom:link href="http://weareorganizedchaos.com/index.php/tag/zugmo/feed/" rel="self" type="application/rss+xml" />
	<link>http://weareorganizedchaos.com</link>
	<description>We Are Organized Chaos (WAOC for short) is now an Augmented Reality blog for Zugara (www.zugara.com.)</description>
	<lastBuildDate>Thu, 02 Feb 2012 18:18:14 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Our Augmented Reality Soccer Banner Is Up For A Webby!</title>
		<link>http://weareorganizedchaos.com/index.php/2011/04/12/our-augmented-reality-soccer-banner-is-up-for-a-webby/</link>
		<comments>http://weareorganizedchaos.com/index.php/2011/04/12/our-augmented-reality-soccer-banner-is-up-for-a-webby/#comments</comments>
		<pubDate>Tue, 12 Apr 2011 19:49:58 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Banner Ads]]></category>
		<category><![CDATA[rich media]]></category>
		<category><![CDATA[Webby Awards]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=4478</guid>
		<description><![CDATA[Long time readers of this blog may remember the Augmented Reality Soccer Banner we (Zugara) created for last year’s World Cup. Working as a team with BBDO and Zoic Studios we concepted and created a game for AT&#38;T that used our proprietary motion capture technology (ZugMO) to allow people with a webcam to “head in” [...]]]></description>
			<content:encoded><![CDATA[<p>Long time readers of this blog may remember the <a href="http://www.zugara.com/projects/world-cup-soccer-banner">Augmented Reality Soccer Banner</a> we (<a href="http://www.zugara.com/">Zugara</a>) created for last year’s World Cup.  Working as a team with BBDO and Zoic Studios we concepted and created a game for AT&amp;T that used our proprietary <a href="http://www.zugara.com/augmented-reality/motion-capture">motion capture technology (ZugMO)</a> to allow people with a webcam to “head in” corner kicks (video below).</p>
<p>Well that banner ad is up for a Webby Award in the “Rich Media: B to C” category, and if you’re so inclined, we’d truly appreciate your support.  The submission can be found here: <a href="http://webby.aol.com/entries/57212">http://webby.aol.com/entries/57212</a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="349" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/TAdeAnO7pKk?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/TAdeAnO7pKk?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2011/04/12/our-augmented-reality-soccer-banner-is-up-for-a-webby/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Juicy Juice Launches Two Augmented Reality Webcam Games</title>
		<link>http://weareorganizedchaos.com/index.php/2011/02/15/juicy-juice-launches-two-augmented-reality-webcam-games/</link>
		<comments>http://weareorganizedchaos.com/index.php/2011/02/15/juicy-juice-launches-two-augmented-reality-webcam-games/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 19:14:41 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Augmented Reality Motion Capture Software]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Juicy Juice]]></category>
		<category><![CDATA[Nesquik]]></category>
		<category><![CDATA[Nestle]]></category>
		<category><![CDATA[No Consumer Barriers]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=4367</guid>
		<description><![CDATA[We recently launched our second and third Augmented Reality projects for Nestle and thought you might be interested in some of the details. This time we were tasked with concepting and developing two unique advergames for Juicy Juice. Like our first project (for Nesquik), Juicy Juice was interested in creating unique advergames that people can [...]]]></description>
			<content:encoded><![CDATA[<p>We recently launched our second and third Augmented Reality projects for Nestle and thought you might be interested in some of the details. This time we were tasked with concepting and developing two unique advergames for Juicy Juice.  Like <a href="http://www.zugara.com/projects/nesquik-factory">our first project</a> (for Nesquik), Juicy Juice was interested in creating unique advergames that people can play within their webcams by utilizing their motion to play the game rather than traditional controllers (i.e. the mouse and/or keyboard).</p>
<p>Below are some details on the project, but to give some context around motion-based casual gaming we think it’s helpful to keep the following data points in mind:</p>
<ul>
<li>1.3 billion people are on the Internet, and 510 million of them play casual games online.<a href="http://www.gamersdailynews.com/story-21533-40-of-Internet-Users-Play-Casual-Games-Says-Spil.html"> (link)</a></li>
<li>The Wii was the fastest selling console ever. <a href="http://www.engadget.com/2009/06/12/nintendo-wii-sets-record-as-fastest-selling-console-in-the-us/">(link)</a></li>
<li>Microsoft is selling Kinects faster than Apple sold iPads. <a href="http://www.neowin.net/news/microsoft-sold-8-million-kinects-in-60-days-blows-away-the-ipad">(link)</a></li>
</ul>
<h1 style="text-align: center;">PROJECT DETAILS</h1>
<p style="text-align: left;"><strong><span style="text-decoration: underline;">GOAL/OBJECTIVE</span></strong>:  To create two fun and non competitive advergames that will engage fans of Juicy Juice with the brand while educating them on the health benefits.</p>
<p><strong><span style="text-decoration: underline;">AUGMENTED REALITY SOFTWARE USED:</span></strong> <a href="http://www.zugara.com/augmented-reality/motion-capture">Augmented Reality Motion Capture Software</a>, “ZugMO”</p>
<p><strong><span style="text-decoration: underline;">KEY PROJECT DIFFERENTIATOR:</span></strong> No barriers to entry for the gamer:</p>
<ul>
<li>Markerless &#8211; The gamer does not need to print or find a marker to engage with the Augmented Reality experience.</li>
<li>No Downloads – It’s built in Flash, so the gamer is not forced to download anything prior to playing, they can start interacting immediately.</li>
</ul>
<p><strong><span style="text-decoration: underline;">SOCIAL MEDIA INTEGRATION:</span></strong> Both games allow players to share their experiences (and photos) seamlessly on Facebook.</p>
<p><strong><span style="text-decoration: underline;">GAME SYNOPSIS #1:</span></strong> “Fruit Ensemble” is a rhythm based game where the player must use their hands to tap fruit (that appears randomly around them) in time with the music.  Think “Whack-A-Mole”, only the “moles” appear in random places all around the player.</p>
<p style="text-align: center;"><img class="size-medium wp-image-4370  aligncenter" title="Juicy Juice- GamePhoto" src="http://weareorganizedchaos.com/wp-content/uploads/2011/02/Juicy-Juice-GamePhoto-300x252.png" alt="Juicy Juice- GamePhoto" width="300" height="252" /></p>
<p><strong><span style="text-decoration: underline;">GAME SYNOPSIS #2:</span></strong> “Fruit Mixer Studio” let’s people tap fruit to mix and record unique beats that can be saved to the desktop or downloaded as a mobile ringtone.</p>
<p style="text-align: center;"><img class="size-medium wp-image-4368  aligncenter" title="JJ-FruitMixerStudio" src="http://weareorganizedchaos.com/wp-content/uploads/2011/02/JJ-FruitMixerStudio-300x250.png" alt="JJ-FruitMixerStudio" width="300" height="250" /></p>
<p>Both Augmented Reality games can be played here: <a href="http://bit.ly/fXvDCG">http://bit.ly/fXvDCG</a></p>
<p style="text-align: center;">
<p><iframe title="YouTube video player" width="560" height="349" src="http://www.youtube.com/embed/YPu8hgOTJ8I" frameborder="0" allowfullscreen></iframe></p>
<p>We’d love to get your thoughts on these games in the comment section below.  But if you’d like to discuss how we can help your brand or agency to create strategic Augmented Reality executions, please don’t hesitate to email us at info (at) Zugara (dot) com.</p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2011/02/15/juicy-juice-launches-two-augmented-reality-webcam-games/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Zugara’s Newest Online Augmented Reality Game For Nestle</title>
		<link>http://weareorganizedchaos.com/index.php/2010/10/28/zugaras-newest-online-augmented-reality-game-for-nestle/</link>
		<comments>http://weareorganizedchaos.com/index.php/2010/10/28/zugaras-newest-online-augmented-reality-game-for-nestle/#comments</comments>
		<pubDate>Thu, 28 Oct 2010 17:33:34 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Entertainment Marketing]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[Video Production]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[Augmented Reality Software]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook integration]]></category>
		<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[Matt Szymczyk]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motion Based Gaming]]></category>
		<category><![CDATA[Motion Capture Augmented Reality Software]]></category>
		<category><![CDATA[Nesquik]]></category>
		<category><![CDATA[Nestle]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=4086</guid>
		<description><![CDATA[Our newest Augmented Reality project is now live. It’s a Motion Capture based Augmented Reality game we concepted and developed for Nestle called “Nesquik Factory”. “Nesquik Factory” puts people in the role of being a new hire that’s put to work filling Nesquik bottles. To be successful at the job the player must keep the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-4087" title="Nesquick" src="http://weareorganizedchaos.com/wp-content/uploads/2010/10/Nesquick.png" alt="Nesquick" width="512" height="379" /></p>
<p>Our newest Augmented Reality project is now live.  It’s  a Motion Capture based Augmented Reality game we concepted and developed for Nestle called “Nesquik Factory”.  “Nesquik Factory” puts people in the role of being a new hire that’s put to work filling Nesquik bottles. To be successful at the job the player must keep the production line flowing by making sure the right flavor of milk goes into the right bottle.</p>
<p>By utilizing our proprietary <a href="http://www.zugara.com/augmented-reality/motion-capture">Motion Capture Augmented Reality Software, “ZugMO”</a>, we are able to turn a standard webcam into an input device that translates a person’s motions in front of the camera into data that casual Flash games can utilize.  And since the software was developed in Flash, not a proprietary platform, players won&#8217;t be turned off by a bulky download or the like.  ZugMO enabled us to create an immersive experience for Nestle’s customers by turning their webcam’s video stream into the Nesquik Factory. Now, rather than using a mouse or keyboard to play the game, people are actually in the game itself and using their motions to fill the Nesquik bottles.</p>
<p>“Motion based gaming is already popular, but it’s really poised to explode over the next six months,” said Matt Szymczyk, CEO, <a href="http://www.zugara.com">Zugara</a>. “The Wii is the fastest selling console in history, and both Sony and Microsoft are launching their entries into the motion based gaming market this year. People will be clamoring for these types of experiences, and with <a href="http://www.zugara.com/augmented-reality/motion-capture">ZugMO</a>, brands can meet that demand by creating incredibly dynamic and engaging online flash games. The great thing about creating online games to engage your audience is that people won’t need to purchase any expensive hardware to play. All they need is what they most likely already have, a computer and a standard webcam.”</p>
<p>&#8220;Nesquik Factory&#8221; was developed to be a social gaming experience. To help players share the fun with friends and family a “snapshot” is automatically taken at that exact instant they lose. Then, if they choose, players can easily share their snapshot (and their score) on Facebook.</p>
<p>“It was a fantastic experience working with Nestle, and quite frankly they really challenged us to ‘up our game,’” Matt said. “It was incredibly important to them that an actual bottle of Nesquik be recognized by the application to initiate the experience. In the past, this type of execution required that the client put a marker on their packaging, or the consumer downloaded a proprietary plug-in. Neither option was acceptable. As you’ll see when you play the game, we were able to meet this challenge and have the application recognize the iconic Nesquik bottle without a marker or a consumer download.”</p>
<p>Brands and agencies looking to either purchase the<a href="http://www.zugara.com/augmented-reality/motion-capture"> ZugMO Software Development Kit (SDK)</a>, or couple the SDK with our interactive marketing services like Nestle did can contact us at: info (at) Zugara (dot) com.</p>
<p><strong><span style="text-decoration: underline;"><em><a href="http://www.zugara.com/">ABOUT ZUGARA</a></em></span></strong><br />
<a href="http://www.zugara.com/"> Zugara</a> is an employee owned Los Angeles based Augmented Reality Software developer.  Founded in 2001 <a href="http://www.zugara.com/">Zugara</a> is the only Augmented Reality Software developer with an expertise in consumer engagement strategy, user experience design, and interactive production. This is because prior to restructuring as an Augmented Reality Software Developer in 2009, <a href="http://www.zugara.com/">Zugara</a> was an interactive marketing agency that created award winning work for Fortune 500 Brands like Reebok, Sony PlayStation, Toyota, Lexus, Casio, Red Bull and the U.S. Air Force.</p>
<p>To play <a href="http://www.nesquik.com/adults/games/index.aspx">“Nesquik Factory”, click here</a>.</p>
<p>To learn about a motion capture game we created for <a href="http://weareorganizedchaos.com/index.php/2010/06/16/zugaras-augmented-reality-soccer-game-is-live-on-espn/">AT&amp;T, click here</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/c858fs9vu0Y?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/c858fs9vu0Y?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Copyright 2010 <a href="http://www.zugara.com/augmented-reality/motion-capture">ZugMo Motion Capture Augmented Reality Software</a></p>
<p>Copyright 2010 Zugara Inc.</p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2010/10/28/zugaras-newest-online-augmented-reality-game-for-nestle/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Zugara&#8217;s Augmented Reality Soccer Game Is Live On ESPN.com</title>
		<link>http://weareorganizedchaos.com/index.php/2010/06/16/zugaras-augmented-reality-soccer-game-is-live-on-espn/</link>
		<comments>http://weareorganizedchaos.com/index.php/2010/06/16/zugaras-augmented-reality-soccer-game-is-live-on-espn/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 19:20:01 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Augmented Reality Game]]></category>
		<category><![CDATA[Banner Ad]]></category>
		<category><![CDATA[BBDO]]></category>
		<category><![CDATA[ESPN]]></category>
		<category><![CDATA[Soccer]]></category>
		<category><![CDATA[World Cup]]></category>
		<category><![CDATA[Zoic Studios]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=3448</guid>
		<description><![CDATA[As we hope you know, we try not to use this blog solely as a vehicle to promote our work.  In our thinking, that typically makes for a pretty boring blog.   Our content has always focused on our passion, emerging media and technology.  And that will never change.  That said we know that a [...]]]></description>
			<content:encoded><![CDATA[<p>As we hope you know, we try not to use this blog solely as a vehicle to promote our work.  In our thinking, that typically makes for a pretty boring blog.   Our content has always focused on our passion, emerging media and technology.  And that will never change.   That said we know that a fair number of you “follow us” because of our work with Augmented Reality, so we recently made the decision to create a blog post when we launch relevant Augmented Reality executions.</p>
<p>Based on that last paragraph, I bet that you can guess what happened today.  Yup, we launched a new execution.  It&#8217;s an Augmented Reality Soccer Game that is currently running within a banner ad (in a rotation, which means you may need to click around to find it) at the top (size: 728&#215;90) of <a href="http://www.espn.com/">ESPN.com</a>. Working as a team with BBDO and Zoic Studios we concepted and created a game for AT&amp;T that uses our proprietary motion capture technology (ZugMO) to allow people with a webcam to &#8220;head in&#8221; corner kicks.  Do you have what it takes to get all 5 headers past the goalie? Check it out and please let us know your thoughts (oh, and please don&#8217;t be afraid to spread the word either <img src='http://weareorganizedchaos.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> ).  If you&#8217;re pressed for time though, here&#8217;s a video (and below that a few screenshots) to showcase the gameplay:</p>
<p><span style="text-decoration: underline;"><em><strong>UPDATE:</strong></em></span><em> EyeWonder is hosting a version of the ad <a href="http://cdn.eyewonder.com/100125/adWdrDemos/56254654/56254654_52776799_110051_Demo.html">here</a>, so you no longer need to go hunting around on ESPN.com for it.</em></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/TAdeAnO7pKk&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/TAdeAnO7pKk&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>SCREENSHOT 1: Heading The Corner Kick</p>
<p><img class="aligncenter size-full wp-image-3464" title="image 2" src="http://weareorganizedchaos.com/wp-content/uploads/2010/06/image-2.JPG" alt="image 2" width="580" height="364" /></p>
<p>SCREENSHOT 2: GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOAL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
<p><img class="aligncenter size-full wp-image-3465" title="image 3" src="http://weareorganizedchaos.com/wp-content/uploads/2010/06/image-3.JPG" alt="image 3" width="580" height="364" /></p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2010/06/16/zugaras-augmented-reality-soccer-game-is-live-on-espn/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Zugara&#8217;s Newest Technology Enables Augmented Reality To Be A Social And Collaborative Experience</title>
		<link>http://weareorganizedchaos.com/index.php/2010/02/04/zugaras-newest-technology-enables-augmented-reality-to-be-a-social-and-collaborative-experience/</link>
		<comments>http://weareorganizedchaos.com/index.php/2010/02/04/zugaras-newest-technology-enables-augmented-reality-to-be-a-social-and-collaborative-experience/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 13:21:48 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[cannonballz]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Medicine]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Skype]]></category>
		<category><![CDATA[Video Conferencing]]></category>
		<category><![CDATA[webcam social shopper]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[Zugara Streaming Augmented Reality]]></category>
		<category><![CDATA[Zugara's Proprietary Augmented Reality Technologies]]></category>
		<category><![CDATA[ZugMo]]></category>
		<category><![CDATA[ZugSTAR]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=2413</guid>
		<description><![CDATA[ZugSTAR Combines The Interactivity Of Augmented Reality With The Immediacy Of Live Video Conferencing For all press inquiries, please contact: press(at)zugara(dot)com February 4, 2010, Los Angeles – Today Zugara is introducing “ZugSTAR” (Zugara STreaming Augmented Reality), a technology that allows people in different locations to have shared Augmented Reality experiences from within their video feeds. [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: center;"><em>ZugSTAR Combines The Interactivity Of Augmented Reality With The Immediacy Of Live Video Conferencing</em></h2>
<p style="text-align: right;">
<p style="text-align: right;">For all press inquiries, please contact: press(at)zugara(dot)com</p>
<p>February 4, 2010, Los Angeles – Today <a href="http://www.zugara.com/">Zugara</a> is introducing “ZugSTAR” (<span style="text-decoration: underline;">Z</span>ugara <span style="text-decoration: underline;">ST</span>reaming <span style="text-decoration: underline;">A</span>ugmented <span style="text-decoration: underline;">R</span>eality), a technology that allows people in different locations to have shared <a href="http://augmentedrealitywiki.com/What_is_Augmented_Reality">Augmented Reality</a> experiences from within their video feeds.  Picture a web based video conferencing system similar to Skype*, but with the added functionality of being able to see one another&#8217;s “augmented” experience in real time.  With ZugSTAR, Augmented Reality becomes a technology that facilitates collaboration, and physical distance becomes less of a barrier.</p>
<p>As a proof of concept, Zugara has already integrated this prototype within their <a href="http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/">Webcam Social Shopper</a> to create a more engaging, and social, online retail experience.  Whether its two lifelong friends attending different Universities, or a mother in NY who wants some quality time with her daughter in Dallas, online shopping can now be a more emotionally satisfying experience.  And with the effectiveness of traditional forms of advertising in steep decline, what brand wouldn’t want to facilitate that type of branded experience for their consumers?</p>
<p>The video below demonstrates both the Webcam Social Shopper integration, and a few potential use cases that are currently in development:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/eSFiCHkZgkA&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/eSFiCHkZgkA&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>“While integrating ZugSTAR into the Webcam Social Shopper is a natural extension of the tech, it’s certainly not the full extent of our vision.” said Matt Szymczyk, CEO, Zugara.  “Gartner predicts that by 2015 200 million people will be paying for desktop video conferencing.  Now, I don’t want to sound hyperbolic, but this tech has the potential to impact virtually every single industry.  Anywhere distance is a barrier to real-time collaboration, ZugSTAR has the potential to provide a tremendous amount of value.”</p>
<p>To illustrate Matt’s point, here are a few potential use cases for ZugSTAR:</p>
<ul>
<li><strong>EDUCATION (DISTANCE LEARNING)</strong>: A science teacher can field questions and twist and turn a DNA helix as he/she explains their answers.</li>
<li><strong>MEDICINE</strong>: 3D models of an fMRI will allow a Dr. to either consult with other Dr.’s, or explain the test’s results directly to a patient.</li>
<li><strong>PUBLISHING</strong>: Augmented Reality Pop-Up Books can enable a parent that’s on the road to help their child to learn how to read.</li>
<li><strong>PRODUCT DEVELOPMENT</strong>: A 3D model (e.g. of a shoe or a building being developed) can be shared, and discussed, with colleagues, clients, vendors, and partners.</li>
<li><strong>CASUAL GAMING</strong>: Augmented Reality based casual games can now be multiplayer.</li>
</ul>
<p>So, what do you think? What other industries can this technology impact? We’d love to get your thoughts in the comments below.</p>
<p><em><strong>About Zugara’s Proprietary Augmented Reality Technologies</strong></em></p>
<p><span style="text-decoration: underline;">The Webcam Social Shopper</span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NxQZuo6pFUw&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/NxQZuo6pFUw&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
For more information on the Webcam Social Shopper, <a href="http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/">click here.</a></p>
<p><span style="text-decoration: underline;">Cannonballz, A Casual Game Using ZugMO Motion Capture Technology</span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/KMKv3tk2Rys&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/KMKv3tk2Rys&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
For more information on Cannonballz, <a href="http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/">click here.</a></p>
<p><em><strong>About Zugara</strong></em></p>
<p>Zugara, a member of the Augmented Reality Industry guiding &#8220;AR Consortium&#8221;, is an interactive marketing company focused on emerging media and technology. Zugara&#8217;s main areas of expertise include interactive video, social media, mobile marketing and website / application development. In addition to the strategic marketing based services we provide for our clients, Zugara also creates proprietary Augmented Reality technologies and products, including The Webcam Social Shopper, and a web based motion capture interface, ZugMO. Founded in 2001, and based in Los Angeles, Zugara is currently in the process of expanding and opening a second office in New York.</p>
<p>www.zugara.com</p>
<p>www.zugarastudios.com</p>
<p><img class="alignnone size-full wp-image-2501" title="zugstar_logo" src="http://weareorganizedchaos.com/wp-content/uploads/2010/02/zugstar_logo.png" alt="zugstar_logo" width="469" height="256" /></p>
<p>Copyright 2010 ZugSTAR Technology</p>
<p>Copyright 2009 ZugMO Technology</p>
<p>Copyright 2009 Zugara Inc.</p>
<p>Patent Pending</p>
<p>*Skype is not affiliated in any way with ZugSTAR, and was just used to give readers a frame of reference.</p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2010/02/04/zugaras-newest-technology-enables-augmented-reality-to-be-a-social-and-collaborative-experience/feed/</wfw:commentRss>
		<slash:comments>97</slash:comments>
		</item>
		<item>
		<title>3 Questions To Ask Yourself Before Using Augmented Reality In Marketing And Advertising</title>
		<link>http://weareorganizedchaos.com/index.php/2009/10/15/3-questions-to-ask-yourself-before-using-augmented-reality-in-marketing-and-advertising/</link>
		<comments>http://weareorganizedchaos.com/index.php/2009/10/15/3-questions-to-ask-yourself-before-using-augmented-reality-in-marketing-and-advertising/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 19:22:45 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Website Design/Development]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Augmented Reality Shopping Online]]></category>
		<category><![CDATA[Ikea]]></category>
		<category><![CDATA[Interactive Marketing and Advertising]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[motion capture]]></category>
		<category><![CDATA[OOH]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Utilitarian Uses of Augemnted Reality]]></category>
		<category><![CDATA[Utility Based Examples of Augmented Reality]]></category>
		<category><![CDATA[Webaward]]></category>
		<category><![CDATA[webcam social shopper]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://weareorganizedchaos.com/?p=1893</guid>
		<description><![CDATA[(This article originally appeared in the WebAward October Briefing Newsletter on 10/13/09) 3 Questions To Ask Yourself Before Using Augmented Reality In Marketing And Advertising (If you are already familiar with the basics of Augmented Reality, please skip this paragraph) Augmented Reality is a technology that has to be seen to be believed. In its [...]]]></description>
			<content:encoded><![CDATA[<p><em>(This article originally appeared in the WebAward October Briefing Newsletter on 10/13/09)</em></p>
<p><strong>3 Questions To Ask Yourself Before Using Augmented Reality In Marketing And Advertising</strong></p>
<p><em>(If you are already familiar with the basics of Augmented Reality, please skip this paragraph)</em></p>
<p><em>Augmented Reality is a technology that has to be seen to be believed. In its basic sense, Augmented Reality is just what it sounds like – Augmenting One’s Reality. For a more detailed definition per Wikipedia, <strong>Augmented Reality (or AR for short) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) virtual computer-generated imagery thereby creating a mixed reality</strong>. AR on a computer usually requires a webcam and a marker where a person can hold a unique marker (usually a symbol on a sheet of paper) up to the webcam and an animation will appear on the marker within the feed of the webcam. This is augmenting your ‘video reality’ by adding additional information to your live video feed. You can view examples of Augmented Reality on <a href="http://www.facebook.com/augmentedreality" target="_blank">http://www.facebook.com/augmentedreality</a> or alternatively, search YouTube for video examples.</em></p>
<p><a href="http://weareorganizedchaos.com/wp-content/uploads/2009/10/social_0.jpg" target="_blank"><img class="alignnone size-full wp-image-1904" title="Webcam Social Shopper" src="http://weareorganizedchaos.com/wp-content/uploads/2009/10/social_0.jpg" alt="" width="499" height="281" /></a></p>
<p>Augmented Reality (AR) has quickly become the buzz word du jour for those of us in Interactive Marketing and Advertising. Like every other emerging media or technology that becomes flavor of the month, agencies and marketers are rushing to launch an AR execution to show that they’re hip and down with the latest interactive technologies. To say this is becoming a problem is an understatement. Most of the AR executions coming out lately are one-off executions that don’t seem to be part of any well thought out strategy and don’t make any sense for the brand. AR is here to stay so it’s important that brands and their agencies start looking at the utilitarian aspects of AR that can help promote their product or service in a meaningful and engaging way for the consumer.</p>
<p>Unfortunately, utility based AR examples are few and far between. Listed below are some recent AR initiatives that are utility focused and based upon a simple objective – using AR to solve a problem for the consumer or end user:</p>
<ul>
<li>AKQA launched an AR based shipping solution for the U.S. Postal Service
<ul>
<li>Link &#8211; <a href="http://www.youtube.com/watch?v=WpS3LeCiCtc" target="_blank">http://www.youtube.com/watch?v=WpS3LeCiCtc</a></li>
</ul>
</li>
<li>This IKEA Prototype focuses on using AR markers to measure out how furniture would look in your living room
<ul>
<li>Link &#8211; <a href="http://www.youtube.com/watch?v=_Utp3-kTPKY" target="_blank">http://www.youtube.com/watch?v=_Utp3-kTPKY</a></li>
</ul>
</li>
<li>The Webcam Social Shopper by Zugara uses AR and Motion Capture to let consumers view digital apparel on themselves as they shop online
<ul>
<li>Link &#8211; <a href="http://www.youtube.com/watch?v=NxQZuo6pFUw" target="_blank">http://www.youtube.com/watch?v=NxQZuo6pFUw</a></li>
</ul>
</li>
</ul>
<p>However, these are the exceptions to the flood of recent AR executions. Most current AR examples are really nothing more than animated 3D demos that are exploiting the novelty of this new technology. As a result, the AR space is quickly becoming overcrowded and it won’t take long for the novelty of AR to wear off.</p>
<p><a href="http://weareorganizedchaos.com/wp-content/uploads/2009/10/cannonballz_10.jpg" target="_blank"><img class="alignnone size-full wp-image-1905" title="Cannonballz!" src="http://weareorganizedchaos.com/wp-content/uploads/2009/10/cannonballz_10.jpg" alt="" width="500" height="375" /></a></p>
<p>Over the next year, more consumers will be exposed to AR based initiatives, so it will be critical to rise above the current ‘gee whiz’ factor of AR and develop well thought out AR initiatives that provide a benefit or enhancement for your consumers. For AR to be effective for both your brand and your end consumer, you should be asking yourself 3 questions before getting started:</p>
<p><strong>1. Is this something I can already do on my site within a normal browser?</strong></p>
<p>Too often, we’ve been seeing AR executions that are AR just for the sake of using AR. Do you really need to launch a video in AR? Or a 3D asset? Too many recent AR executions are guilty of this and scream, “WHY!!!” Why are you making your consumer go through unnecessary hoops when they can just as easily view the video or 3D asset in a standard player on your website? An AR initiative should not be exempt from Best Practices online, so it’s always important to put usability before the ‘experience’. AR is already asking a lot of the consumer &#8211; that they have a webcam and, in some cases, will need to print out a marker to view the AR itself. In addition, there are AR platforms or technologies that will require an additional Internet browser plug-in or will only work in Internet Explorer so doing your research beforehand will be vital to the end consumer experience.</p>
<p><strong>2. What am I trying to communicate or accomplish with AR and what is the experience I’m providing for my consumer?</strong></p>
<p>Gimmicky executions of AR are not the way to go so if you are going to use AR effectively you should first outline your objectives for using AR. Are you using AR to show how your product can solve a problem for the consumer in a way they might not have seen before? Will AR help enhance an experience for your consumer that they otherwise would not experience through other interactive channels or technologies? In regards to the Webcam Social Shopper above, we focused on the aspects of AR that we could use to help bridge the gap between offline and online shopping. This specific AR application would not have been possible without AR so it’s important to focus on the utility based aspects of AR and how it can potentially solve a scenario or problem for your consumer, and subsequently your brand. One brand (that shall rename nameless) was guilty of doing AR just to do it and suffered from severe backlash on the web. The AR had nothing to do with their product and in fact, targeted a demographic that was least likely to be engaged by AR technology. If you’re not careful, the AR experience can hurt your brand or product rather than help it.</p>
<p><strong>3. How will Augmented Reality interact with or enhance other aspects of my Integrated Campaign?</strong></p>
<p>It’s very easy to get caught up in the hype and amazement of viewing AR for the first time. I know we all did the first time we saw AR in person. However, that should not stop you from asking the hard questions about any AR initiative that might be part of your campaign. Will your AR effort tie into any other integrated efforts or are you only looking at the ‘cool’ aspects of AR that function as a one-off for your product or campaign. Many well thought out integrated campaigns lately are using print and AR together to provide a unique experience. Mobile AR has also become much more prominent on smart phones like the iPhone and Android and can be leveraged with retail or OOH components of a campaign. There are even examples of AR integrated with Social Media that help transform AR from an individual to community focused experience.</p>
<p>Augmented Reality is not only here to stay but is the future of how we will view and access virtual information in the real world. However, in the marketing and advertising worlds, it’s going to take some restraint by agencies and marketers to not rush out multitudes of gimmicky, non-utility based AR executions that will quickly turn off consumers and overhype the technology. AR has the potential to be a unique technology that can enhance the product or brand experience for the consumer – especially when paired with other emerging media and technology. It’s an exciting time right now watching AR evolve into a science without the fiction.</p>
<p>For the AR examples mentioned above and more, please visit the Facebook Augmented Reality community – <a href="http://www.facebook.com/augmentedreality" target="_blank">http://www.facebook.com/augmentedreality</a>. If you have any questions related to AR, please feel free to reach out to me at Matt@zugara.com.</p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2009/10/15/3-questions-to-ask-yourself-before-using-augmented-reality-in-marketing-and-advertising/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Zugara Launches Online Shopping App Utilizing Augmented Reality And Motion Capture</title>
		<link>http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/</link>
		<comments>http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 08:19:31 +0000</pubDate>
		<dc:creator>Zugara</dc:creator>
				<category><![CDATA[Cool Stuff We Like]]></category>
		<category><![CDATA[Entertainment Marketing]]></category>
		<category><![CDATA[Gen XY Marketing / Research]]></category>
		<category><![CDATA[Interactive Strategy]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Production]]></category>
		<category><![CDATA[Zugara News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[augmented reality shopping]]></category>
		<category><![CDATA[Casio]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Fashionista]]></category>
		<category><![CDATA[Fast Company]]></category>
		<category><![CDATA[Interactive Video]]></category>
		<category><![CDATA[Jelly Belly]]></category>
		<category><![CDATA[Lexus]]></category>
		<category><![CDATA[mobile marketing]]></category>
		<category><![CDATA[motion capture]]></category>
		<category><![CDATA[Real Time]]></category>
		<category><![CDATA[Reebok]]></category>
		<category><![CDATA[richrelevance]]></category>
		<category><![CDATA[Sony Computer Entertainment Of America]]></category>
		<category><![CDATA[The Air Force]]></category>
		<category><![CDATA[The Webcam Social Shopper]]></category>
		<category><![CDATA[tobi.com]]></category>
		<category><![CDATA[Toyota]]></category>
		<category><![CDATA[Webcam]]></category>
		<category><![CDATA[Website & Application Development]]></category>
		<category><![CDATA[Zugara]]></category>
		<category><![CDATA[ZugMo]]></category>

		<guid isPermaLink="false">http://blog.zugara.com/?p=1294</guid>
		<description><![CDATA[June 23, 2009, Los Angeles – Here at Zugara, we’re proud to announce the launch of our newest application, The Webcam Social Shopper. Coupling the functionality of both Augmented Reality and Motion Capture, this application will allow anyone with a webcam to shop online right from within their video feed. We like to think of [...]]]></description>
			<content:encoded><![CDATA[<p>June 23, 2009, Los Angeles – Here at <a href="http://www.zugara.com/">Zugara</a>, we’re proud to announce the launch of our newest application, <strong>The Webcam Social Shopper</strong>.  Coupling the functionality of both <a href="http://en.wikipedia.org/wiki/Augmented_reality">Augmented Reality</a> and <a href="http://en.wikipedia.org/wiki/Motion_capture">Motion Capture</a>, this application will allow anyone with a webcam to shop online right from within their video feed.  We like to think of it as “Augmented Reality meets Utility”. This app allows you to seemingly hold articles of clothing up in front of yourself to see “how they look”. And the Motion Capture allows the app to track your movements so you can interact with the site (e.g. cycle through a product’s various colors/styles or take a picture of yourself so you can get immediate feedback from friends on Facebook) while standing several feet away from your computer’s controls. No extra downloads, no new plug-in, no consumer headache.</p>
<p>To see the application in action, check out our video below.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NxQZuo6pFUw&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/NxQZuo6pFUw&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object> (UPDATE: If you&#8217;re having trouble accessing the embedded video &#8211; <a href="http://www.youtube.com/watch?v=NxQZuo6pFUw" target="_blank">here is the direct YouTube URL</a>)</p>
<p>Now that you’ve seen the application in its “Alpha State”, think about the potential an app like this has as we partner with brands to allow their consumers to do things like:</p>
<ul>
<li>Livestream their webcam’s feed to friends and loved ones, and get comments and feedback right next to the application in real time.</li>
<li>Receive “clothing care packages” from loved ones who might be somewhere else in the country and set up times to “shop together”… online.</li>
<li>Enter their measurements into the app and get a “fitted image”.</li>
<li>Match entire outfits at the same time, both top and bottom.</li>
<li>Shop right within a branded Facebook application.</li>
</ul>
<p>It’s not a secret that friends/family recommendations influence a consumer’s purchase decision and beat any other “consumer touchpoint”. Now, we can help brands empower their consumers to integrate their friends and family into their online shopping process like never before. The thinking is that this application will help bridge the gap between how people like to shop offline and how they are forced to shop online, subsequently providing an enhanced interactive shopping experience for the consumer and increased sales for the brand.  So, what do you think? Please, feel free to share this post with anyone and everyone, or embed the video above in your own blog. And, as always, we’d love to know your thoughts below…</p>
<p><strong><em>(UPDATE: We’ve partnered with RichRelevance to integrate their recommendation engine into WSS and create a completely unique application dubbed Fashionista. Fashionista is currently live on Tobi.com and you can <a href="http://www.fastcompany.com/blog/kit-eaton/technomix/clothes-shopping-gets-augmented-reality-booster">read more about that launch on Fast Company</a>.)</em></strong></p>
<p><strong>About Zugara</strong></p>
<p>Zugara is an interactive marketing agency with a passion for emerging media and technologies. Unlike most agencies, we don’t claim to do everything: Interactive Video, Social Media, Mobile Marketing, and Website &amp; Application Development are our core competencies. Since our doors opened in 2001, we’ve been lucky enough to work with some of the world’s best brands such as Reebok, Sony Computer Entertainment Of America, Toyota, Activision, Jelly Belly, Casio, The Air Force, and Lexus to create strategic interactive campaigns that focus on accomplishing their business objectives. Based in Los Angeles, we’re currently in the process of expanding, and opening our second office in New York (<a href="http://www.zugara.com/">www.zugara.com</a>) (<a href="http://www.zugarastudios.com/">www.zugarastudios.com</a>).</p>
<p>For more information on The Webcam Social Shopper or ZugMo Technology, please contact ar@zugara.com.  For all other inquiries, please contact info@zugara.com.</p>
<p>Copyright 2009 ZugMo Technology<br />
Copyright 2009 Webcam Social Shopper<br />
Copyright 2009 Zugara Inc.<br />
Patent Pending</p>
]]></content:encoded>
			<wfw:commentRss>http://weareorganizedchaos.com/index.php/2009/06/23/zugara-launches-online-shopping-app-utilizing-augmented-reality-and-motion-capture/feed/</wfw:commentRss>
		<slash:comments>79</slash:comments>
		</item>
	</channel>
</rss>

